Alice in Videoland
by Rachel Nabors
Welcome to a place of only cool things. I promise you, once you try anything in here, you won't regret it!
Always source artwork
In everything you do, online or offline, it is important to verify your sources. Plagiarism is very common and very easy to do with technology.
by Rachel Nabors
- On a paper, name everyone in your life whom you feel has mistreated you, harmed you, hurt you in any way.
- Beside each name, write down what they did to you… or what you resent them for.
- Close your eyes, relax, and one by one visualize them.
- Hold a conversation with each one and explain to them that in the past you have felt resentment, hurt , or anger toward them… BUT now, you are going to do your best to forgive them for everything, and to dissolve and release all constricted energy between you.
- Give them a blessing and say: “I forgive you.”
- When you have finished, write on your paper: “I now forgive and release you all.”
- Tear up the paper or burn it to symbolize you are letting go of your past experiences.
On a psychic level, the other person will pick up your forgiveness and it will help to clear up their lives as well. If you do not feel this release…repeat the exercise.
6 Things That Really Productive People Do from Inc.com
by M.Cecelia Bittner
1. Pick your priorities.
“Focus on spending time that for you is fun and productive.”
2. Go for efficiency.
“Don’t take on something with a steep learning curve if you don’t have the available bandwidth.”
3. Integrate your activities.
“Many people go crazy trying to figure out how to spend time with friends, family, work, play, etc. Stop trying to balance time between them all. Find ways to enjoy them in a combined manner.”
4. Actively manage time-wasters.
“Budget your time for necessary activities. Make a choice to limit non-supportive interactions that don’t energize you.”
5. Be an active learner.
“…there are always new tools and new ways of doing things that can save you time on mundane tasks freeing you up for your priorities. Always be looking for a new way to gain back an hour here or there.”
6. Lighten up.
Microsoft Research Cliplets
If simple GIFs aren’t your cup of tea but you want something more creative and advanced, this little tool will help you make cinemagraphs.
Free Video-to-GIF Converter
Found this app and thought i’d share it with all GIF addicts on Tumblr and beyond.
How to make a brownie in a mug
This gallery consists of millions of pictures that are free to use as reference. Some examples:
General Drawing Poses
Sit and Kneel
Dramatic and Reaching Drawing Poses
Magic and Hogwarts Drawing Poses
Staff Weapon Pose Reference
Hammer, Axe and Bat Pose Reference
Sword Weapon Drawing Reference
Small Bladed Weapon Pose Reference
Gun Weapon Pose Reference
Bow and Arrow Archery Stock
Foreshortening and Perspective Poses
Dynamic Flying Falling Action Poses
Deafeated or Laying Drawing Poses
Magical Girl Wand Weapon
Transformations and Dance
Back Pose Reference
Pin Up Inspired Poses for Drawing
Life in General Poses
Fights and Fighting Pose Reference
Classic Sailor Senshi Poses
Sailor Moon Villains
Romance or Couples Pose Reference
All the Male Stock
Hanging Stock Drawing Reference
Three or More Groups
Veggie cooking cheat sheet
Here are some lessons on being productive and starting a company the team from the new OS X app “Collections” team has learned from their first 6 months working. Check out the link to read them.
Erik Flowers made a post on his website to try to convey the difference between UX and UI in order for designers to make better products. One thing to like about his post is this simple and effective guide to implementing a killer UI:
- We presume the problem has been identified through the user/market/persona research.
- User flows and stories are made, then trashed, then made again, then iterated on until the problem flow is clear.
- With an ideas of ways to solve the problem, some rapid experiments are carried out to validate the assumptions with the personas.
- Some IA work is done to break out the product/site into the logical areas and hierarchies.
- Various wireframes and sketches are drawn to start to organize where things could go on the screen.
- With all the preceding research material and UX work, now mockups with UI included can be made with confidence.
- With mockups and a UI designed, they be user tested and iterated on through some prototypes or experiments.
- After the mockups have been vetted a bit, it’s now time to code up the interface – UI Design!
- Once the usability of the UI has been honed, you can move it on to production, the place that people usually think of as the singular UI.
Be sure to read the whole post at the link.
I’ve been a writer all my life. And I’m not talking poetry in some diary, but real, published work. The boom of online content — most of which is written for free — has led to a decline in overall quality. You do, after all, get what you pay for. As a former journalist and current online content editor, I have a few old school pointers for the horde of people generating content for the Web. Take it or leave it. But if you leave it, you will continue to suck.
Don’t bury the lede: You need to tell people what you’re writing about and why (the “lede” and, yes, it’s spelled that way) up front, like in the first graph. You may think your writing voice is so funny that people will stick with you for three graphs until you get to your point. You’re wrong. And if you can’t get to your point out of the gate, you need to go back and re-outline your piece, which leads me to my next point.
Outline your piece: Outlining or, at the very least, creating a rough draft of your piece before you write the actual post helps you organize your thoughts in a concise manner which will make your reader stay with you. Speaking of concise…
Be concise: The Internet is different than the printed word. Readers online expect to get in and get out fast. There are still people who enjoy long form journalism, but they read the paper.
Don’t start with a question: This applies to all non-fiction writing — journalism, online review, science papers, everything. Your story should answer a question without it being asked. And if they’re reading it, you don’t need to ask. Similarly…
Don’t start with a quote: Kicking of your piece with a quote from Melville won’t make it seem any better. In fact, it’s pompous. Don’t make Melville the expert in your story. You are the expert. And while we’re at it, don’t start with a quote from anyone you interviewed. Your subject shouldn’t set the tone of your piece. You should.
Nobody starts out a rock star: You may think you have biting wit and a unique tone, but a good, well-written story will gain more attention than any joke you can insert. Make sure you’ve created quality content before punching it up with humor. On that note…
Avoid clichés: If you’ve ever heard anyone else say it, don’t use it. I can’t tell you how fast the “I threw up in my mouth a little” bit got old, but I clocked it at about a week. Jokes and other witticism are best when they’re original. When they’re not original, they’re just taking up space.
Proofread, then proofread again: Seriously. The Web is not a throwaway medium. If you use “there” when you meant “their,” it chips away at your credibility. And in most cases it’s out there forever, like that photo of you blackout drunk on the floor with the family dog.
by David Vienna